SoCS 2014: The Seventh Annual Symposium on Combinatorial Search
SoCS 2014 Proceedings
The proceedings (individual papers) are available for free from the AAAI digital library. Complete electronic and softcover versions can be purchased from AAAI.
Accepted Papers
Original Full Papers
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Handling All Unit Propagation Reasons in Branch and Bound Max-SAT Solvers
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On Different Strategies for Eliminating Redundant Actions from Plans
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Suboptimal Variants of Multi-Agent Pathfinding Algorithms
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On the attainability of NK landscapes global optima
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Hybrid Planning Heuristics Based on Task Decomposition Graphs
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A* with Lookahead Re-evaluated
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Non-Linear Merging Strategies for Merge-and-Shrink Based on Variable Interactions
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ReACT: Real-time Algorithm Configuration through Tournaments
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Evaluating Weighted DFS Branch and Bound over Graphical Models
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Anytime Tree-Restoring Weighted A* Graph Search
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Bounded Suboptimal Search in Linear Space: New Results
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Beyond Static Mini-Bucket: Initial Results on Comparing and Integrating with Iterative Cost-Shifting Based Heuristics
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Estimating the Size of Heuristic Search Expanded Graphs
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Latent Features for Algorithm Selection
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Extended Framework for Target Oriented Network Intelligence Collection
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Balancing Exploration and Exploitation in Classical Planning
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Max is More than Min: Solving Maximization Problems with Heuristic Search
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Fast First-Move Queries through Run Length Encoding
- Reaching the Goal in Real-Time Heuristic Search: Scrubbing Behavior is Unavoidable
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Exploiting the Rubik's Cube 12-edge PDB by Combining Partial Pattern Databases and Bloom Filters
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Time-Bounded Best-First Search
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Speedy versus Greedy Search
Original Research Abstracts
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The Application of Pareto Local Search to the Single-objective Quadratic Assignment Problem
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Improved Heuristic Search for Computing Sparse Data Structures for Motion Planning
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How Do You Know that Your Search Algorithm and Code are Correct?
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Solving the Target-Value Search Problem
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STLS: Cutset-Driven Local Search For MPE
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Toward a Search Strategy for Anytime Search in Linear Space using Depth-First Branch and Bound
Previously Published Work Presented at SoCS 2014
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Multi-Heuristic A*
(published at RSS 2014)
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Symbolic and Explicit Search Hybrid through Perfect Hash Functions - A Case Study in Connect Four
(published at ICAPS 2014)
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Solving Single Vehicle Pickup and Delivery Problems with Time Windows and Capacity Constraints using Nested Monte-Carlo Search
(published at ICAART 2014)
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Exponential Deepening A* for Real-Time Agent-Centered Search
(published at AAAI 2014)
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Identifying Hierarchies for Fast Optimal Search
(published at AAAI 2014)
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Past, Present, and Future: An Optimal Online Algorithm for Single-Player GDL-II Games
(published at ECAI 2014)